Showing posts with label Design. Show all posts
Thursday, 26 November 2015
Designing Apple TV apps guidelines
Some design notes about the Apple TV guidelines -
Resolution and viewing distance
TVs come in a variety of resolutions, but we're in a strangely stable time for TV formats — widescreen high definition TVs are by far the most common, and it's the only format Apple TV supports for apps. This is good news, as it means Apple TV apps don't have to cater for anything other than a 16:9 aspect ratio and a resolution of 1920×1080 pixels (4K TVs will scale the 1920×1080 pixel image up). And, unlike iPhones and iPads, TVs usually aren't rotated, so landscape is the only orientation you need to design for.
However, TVs vary greatly in size, as does viewing distance. Your TV app has no way of knowing what it's running on, or how close the viewer is sitting. You should be extremely conservative with type size, contrast, and make focused elements obvious.
Apple's documentation considers Apple TV's resolution of 1920×1080 pixels to be "@1x resolution", which makes a lot of sense. The DCI 4K standard is 3840×2160 pixels — exactly double 1920×1080. This would let Apple adopt 4K and use the same trick previously used for the non-Retina to Retina display transition for iOS and OS X — double the resolution of image assets, and add an "@2x" suffix to file names.
Safe areas
The very first TVs used cathode ray tubes (CRTs). If you're old enough to remember, those are the extraordinarily heavy, non-flat-panel variety of TVs.
CRTs would typically enlarge the picture to draw past the edge of the screen, hiding some of the deficiencies of the technology and allowing metadata in off-screen areas of analog broadcasts. This is called overscan.
Even though CRTs and analog broadcasts are a thing of the past, overscan is still with us today — many new LCD, OLED and Plasma screens ship with default settings that enlarge and crop the picture. You really can't be sure if an element close to the edge will be cut or not.
The TV and film industry solved this by conservatively determining some areas of the screen title and action safe.
Apple suggests important elements should be kept 90 pixels from the sides and 60 pixels from the top and bottom of the screen.
If you're interested in turning off overscan on your TV, the setting could be called "1:1 pixel mapping", "Just", "Dot for Dot" or "PC mode". The setting isn't present on all TVs, unfortunately.
Colors
Colors vary wildly from TV to TV, and even the same model of TV can vary wildly due to different settings. Previewing your design in the sRGB color space will likely mimic the final result as closely as possible on a Mac.
If you're using Adobe Photoshop, choosing View → Proof Setup → Internet Standard RGB (sRGB) will preview the current document as sRGB. Adobe Illustrator has a similar feature.
If you're using Sketch or another design tool, changing your Mac's display profile to "sRGB IEC61966-2.1" in System Preferences → Displays will yield a similar result. Just make sure to change it back when you're done — you probably want it set to "Color LCD", or whatever your Mac shipped with. If you have any Adobe apps installed, you may see two sRGB profiles in System Preferences. Selecting either is okay.
It is advisable to spend as much time as possible viewing your app on a real TV, or multiple TVs, if that's an option.
Parallax icons
Apple TV apps contain parallax icons — when an item is in focus it gently gyrates a few independent layers, giving a sensation of depth. It's a cool effect, and thankfully not too much additional work on the design side.
Apple's Parallax Previewer takes 2 to 5 images with transparency and turns them into an LSR file (which is a ZIP archive containing PNG images and some JSON for metadata).
Splitting your app icon into layers is a creative decision that will vary from icon to icon, but you'll probably want the bottom layer to be solid colour or simple gradient, with square finished corners (tvOS rounds the corners for you, so you shouldn't include them in your icon).
If you're a Photoshop user, Apple's Parallax Exporter plugin can also be used to create icons from layered Photoshop documents.
Via - iMore
Thursday, 5 March 2015
3 Best Wireframing Tools for Designers
Top 3 Best Wireframing Tools for Designers
A basic web-based wireframing tool isn’t enough for the complete designer. Complete designers who design both wireframes and visual mockups need a tool more advanced. These tools allow them to add dynamic color, typography, gradients and shadows to objects.
Not only that, but they offer more wireframing features that web-based tools don’t have. These include custom symbols, layer styles, export slices and precise pixel alignment. When it comes to creating wireframes and visual mockups, these tools are a cut above the rest.
1. Sketch
2. Omnigraffle
3. Illustrator
Final Thoughts
A tool can’t help you make better design decisions. The purpose of wireframing is to find the best order, structure and layout for your content. That comes from wireframing in an iterative process. Vector tools help you do that faster and easier. Designers may have different needs, but one thing they all need in a tool is for it to support their workflow. The best tool is the one that supports yours.
Friday, 13 February 2015
Sketch 3.3 Beta With New features illustrated
Bohemian Coding just released Sketch 3.3 beta and here are some of the new features.
Features Include-
- Finder Previews are back
- Global color palettes between documents
- New Artboard Presets (iOS, Watch, Material Design)
- Scale now gives you a live preview and much more
Here’s a new beta with the following fixes:
- Fixes a bug where you couldnt reset the text line height back to ‘automatic’ by deleting the value
- Suffixing layer width with ‘R’ (for align to right) or ‘B’ (align to bottom) has been made more flexible
- Fixes a bug where resizing artboards via the keyboard would have their content disappear
- Visual update to symbols in the layer list
- Fixes the reported crashes that had slipped through our nets
- The Style menu is now enabled for layers that support styles
- The Make-Grid sheet now remembers whether you want it to fill up the holes
- Removes the ctrl+L shortcut for layer guides
- The Type menu now updates to reflect the selection
Sketch 3 (Beta) Download [Click Here]
- Suffixing layer width with ‘R’ (for align to right) or ‘B’ (align to bottom) has been made more flexible
- Fixes a bug where resizing artboards via the keyboard would have their content disappear
- Visual update to symbols in the layer list
- Fixes the reported crashes that had slipped through our nets
- The Style menu is now enabled for layers that support styles
- The Make-Grid sheet now remembers whether you want it to fill up the holes
- Removes the ctrl+L shortcut for layer guides
- The Type menu now updates to reflect the selection
Sketch 3 (Beta) Download [Click Here]
Tuesday, 10 February 2015
Apple Watch UI Concepts in Sketch
Comprehensive UI Kit made for the Apple Watch. Lots of stuff to explore. This Apple Watch GUI Kit .sketch file was designed by Jan Losert.
Apple Watch GUI Kit include more than 40 Apple Watch screens for free. All screens comply with Apple Watch font guidelines, and are designed for smaller 38mm screens. This makes the package three times bigger than before. Full set comes in .PSD and .Sketch formats. And as we mentioned before, everything is available for free.
Download [Click Here]
Friday, 6 February 2015
ControlAir : Control your Mac by pointing your finger
ControlAir is a new Mac app that gives users touch-free control over their media and entertainment apps. Using ControlAir, users can just lean back and control music and video applications using air gestures, without ever having to touch the keyboard or the mouse.
The app uses the camera of your Mac to monitor your activity. When you want to activate ControlAir, simply raise your finger in front of your head, and controls will appear on the screen.
Download ControlAir [Click Here]
Thursday, 5 February 2015
Paper by FiftyThree’s for iPad now includes all original tools free
It's a good news that FiftyThree’s Paper, a popular sketching app, has always opened its free app to the bare minimum of its pen and eraser tools. For anything more, you had to plunk down at least $0.99 per tool or $3.99 for an Essentials pack. No longer.
today, the company has made all of Paper’s original tools available for free. This includes Draw, Sketch, Outline, Write, and Color — all now available to everyone as soon as they download Paper.
Download Paper for free [Click Here]
Sunday, 1 February 2015
Adobe PaintCan for iPad transforms your photos into handpainted
Adobe has published a new iPad app to its growing library called PaintCan. Instead of providing finely detailed artistic tools, PaintCan allows amateurs and pros alike to add broad, artistic filters to photos. These brushstrokes are added selectively to areas you want. Parts of the image can remain as sharp and detailed as you like, while the rest around it can look like it's been handpainted.
PaintCan is an Adobe Labs experimental app that helps you paint beautiful artworks from your favorite photographs within minutes.
Download Adobe PaintCan [Click Here]
Friday, 23 January 2015
Sip for Mac and iPhone Great tool for working with colors
Sip The best way to collect, organize & share your colors. simple color picker for developers that instantly samples and encodes any color on your screen.
• Select the color format you want to use. Choose from: CSS Hex, CSS3 HSL, CSS3 RGB, Calibrated NSColor for HSB, Calibrated NSColor for RGB, Device NSColor for CMYK, Device NSColor for HSB, Device NSColor for RGB, UIColor HSB, UIColorRGB, CGColor Generic RGB, and CGColor Generic CMYK.• Set the number of colors to keep in your history.• Toggle "All Caps" CSS color formatting.• Constantly guzzling colors.
What's New
Version 3.0:
- OS X 10.10 Yosemite ready
- Sip Pro
- Bug fixes
- Sip for iPhone
Requirements
- Intel, 64-bit processor
- OS X 10.9 or later
Download Sip For iPhone [Click Here]
Friday, 10 October 2014
Adobe Illustrator Draw App Now Available for iPad
Adobe's new Illustrator Draw app is available for the iPad on the App Store. You can Create beautiful freeform vector illustrations wherever you are with Adobe Illustrator Draw.
Draw combines all your favorite vector drawing tools and features from Adobe Ideas with a streamlined, modern interface. With the ability to draw perfect lines and shapes, and support for Adobe Ink and Slide, Touch Slide, and Adobe Shape CC and much more.
• Post a work in progress from Draw to Behance and get feedback right inside Draw, or publish a finished project directly to your Behance portfolio.
• Drawings are always backed up and synced across devices using Creative Cloud.
Download Adobe Illustrator Draw from the App Store [Click Here]
Post By - Aman Jain
Thursday, 4 September 2014
Learn iOS Design And Xcode With Design+Code
It's a book about iOS design and prototyping using Sketch and Xcode.
Chapter 1: iOS Design
9 SECTIONS, 3 VIDEOS
Chapter 2: Learn The Tools
5 SECTIONS, 3 VIDEOS
Chapter 3: Build The App
15 SECTIONS, 15 VIDEOS
Monday, 18 August 2014
Adobe After Effects CS6 11.0.4 Update For Mac
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| Adobe After Effects is a digital motion graphics, visual effects and compositing app developed by Adobe Systems used in the post-production process of filmmaking and television production. |
Adobe After Effects is primarily used for creating motion graphics and visual effects. After Effects allows users to animate, alter and composite media in 2D and 3D space with various built-in tools and third party plug-ins, as well as individual attention to variables like parallax and user-adjustable angle of observation.
Masks that move with the action. The Mask Tracker lets you create masks and effects that automatically travel with the action in your scenes — no more adjusting them frame-by-frame. And you can easily share them with Premiere Pro.
Post By - Aman Jain
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